Instrument Neutral Distributed Interface INDI  1.9.5
Public Member Functions | Protected Member Functions | List of all members
WeatherSimulator Class Reference

#include <weathersimulator.h>

Inheritance diagram for WeatherSimulator:
INDI::Weather INDI::DefaultDevice INDI::WeatherInterface INDI::BaseDevice

Public Member Functions

 WeatherSimulator ()
 
bool Connect () override
 Connect to the device. INDI::DefaultDevice implementation connects to appropriate connection interface (Serial or TCP) governed by connectionMode. If connection is successful, it proceed to call Handshake() function to ensure communication with device is successful. For other communication interface, override the method in the child class implementation. More...
 
bool Disconnect () override
 Disconnect from device. More...
 
const char * getDefaultName () override
 
virtual bool initProperties () override
 Initilize properties initial state and value. The child class must implement this function. More...
 
virtual bool updateProperties () override
 updateProperties is called whenever there is a change in the CONNECTION status of the driver. This will enable the driver to react to changes of switching ON/OFF a device. For example, a driver may only define a set of properties after a device is connected, but not before. More...
 
virtual bool ISNewNumber (const char *dev, const char *name, double values[], char *names[], int n) override
 Process the client newNumber command. More...
 
- Public Member Functions inherited from INDI::Weather
 Weather ()
 
virtual bool ISNewSwitch (const char *dev, const char *name, ISState *states, char *names[], int n) override
 Process the client newSwitch command. More...
 
virtual bool ISNewText (const char *dev, const char *name, char *texts[], char *names[], int n) override
 Process the client newSwitch command. More...
 
virtual bool ISSnoopDevice (XMLEle *root) override
 Process a snoop event from INDI server. This function is called when a snooped property is updated in a snooped driver. More...
 
- Public Member Functions inherited from INDI::DefaultDevice
 DefaultDevice ()
 
virtual ~DefaultDevice () override=default
 
void addAuxControls ()
 Add Debug, Simulation, and Configuration options to the driver. More...
 
void addDebugControl ()
 Add Debug control to the driver. More...
 
void addSimulationControl ()
 Add Simulation control to the driver. More...
 
void addConfigurationControl ()
 Add Configuration control to the driver. More...
 
void addPollPeriodControl ()
 Add Polling period control to the driver. More...
 
void resetProperties ()
 Set all properties to IDLE state. More...
 
void defineNumber (INumberVectorProperty *nvp) __attribute__((deprecated))
 Define number vector to client & register it. Alternatively, IDDefNumber can be used but the property will not get registered and the driver will not be able to save configuration files. More...
 
void defineProperty (INumberVectorProperty *property)
 
void defineText (ITextVectorProperty *tvp) __attribute__((deprecated))
 Define text vector to client & register it. Alternatively, IDDefText can be used but the property will not get registered and the driver will not be able to save configuration files. More...
 
void defineProperty (ITextVectorProperty *property)
 
void defineSwitch (ISwitchVectorProperty *svp) __attribute__((deprecated))
 Define switch vector to client & register it. Alternatively, IDDefswitch can be used but the property will not get registered and the driver will not be able to save configuration files. More...
 
void defineProperty (ISwitchVectorProperty *property)
 
void defineLight (ILightVectorProperty *lvp) __attribute__((deprecated))
 Define light vector to client & register it. Alternatively, IDDeflight can be used but the property will not get registered and the driver will not be able to save configuration files. More...
 
void defineProperty (ILightVectorProperty *property)
 
void defineBLOB (IBLOBVectorProperty *bvp) __attribute__((deprecated))
 Define BLOB vector to client & register it. Alternatively, IDDefBLOB can be used but the property will not get registered and the driver will not be able to save configuration files. More...
 
void defineProperty (IBLOBVectorProperty *property)
 
void defineProperty (INDI::Property &property)
 
virtual bool deleteProperty (const char *propertyName)
 Delete a property and unregister it. It will also be deleted from all clients. More...
 
virtual void setConnected (bool status, IPState state=IPS_OK, const char *msg=nullptr)
 Set connection switch status in the client. More...
 
int SetTimer (uint32_t ms)
 Set a timer to call the function TimerHit after ms milliseconds. More...
 
void RemoveTimer (int id)
 Remove timer added with SetTimer. More...
 
virtual const char * getDriverExec ()
 
virtual const char * getDriverName ()
 
void setVersion (uint16_t vMajor, uint16_t vMinor)
 Set driver version information to be defined in DRIVER_INFO property as vMajor.vMinor. More...
 
uint16_t getMajorVersion () const
 
uint16_t getMinorVersion () const
 
virtual void ISGetProperties (const char *dev)
 define the driver's properties to the client. Usually, only a minimum set of properties are defined to the client in this function if the device is in disconnected state. Those properties should be enough to enable the client to establish a connection to the device. In addition to CONNECT/DISCONNECT, such properties may include port name, IP address, etc. You should check if the device is already connected, and if this is true, then you must define the remainder of the the properties to the client in this function. Otherwise, the remainder of the driver's properties are defined to the client in updateProperties() function which is called when a client connects/disconnects from a device. More...
 
virtual bool ISNewBLOB (const char *dev, const char *name, int sizes[], int blobsizes[], char *blobs[], char *formats[], char *names[], int n)
 Process the client newBLOB command. More...
 
virtual uint16_t getDriverInterface () override
 
void setDriverInterface (uint16_t value)
 setInterface Set driver interface. By default the driver interface is set to GENERAL_DEVICE. You may send an ORed list of DeviceInterface values. More...
 
- Public Member Functions inherited from INDI::BaseDevice
 BaseDevice ()
 
virtual ~BaseDevice ()
 
INDI::PropertyView< INumber > * getNumber (const char *name) const
 
INDI::PropertyView< IText > * getText (const char *name) const
 
INDI::PropertyView< ISwitch > * getSwitch (const char *name) const
 
INDI::PropertyView< ILight > * getLight (const char *name) const
 
INDI::PropertyView< IBLOB > * getBLOB (const char *name) const
 
IPState getPropertyState (const char *name) const
 
IPerm getPropertyPermission (const char *name) const
 
void registerProperty (void *p, INDI_PROPERTY_TYPE type)
 
void registerProperty (ITextVectorProperty *property)
 
void registerProperty (INumberVectorProperty *property)
 
void registerProperty (ISwitchVectorProperty *property)
 
void registerProperty (ILightVectorProperty *property)
 
void registerProperty (IBLOBVectorProperty *property)
 
void registerProperty (INDI::PropertyView< IText > *property)
 
void registerProperty (INDI::PropertyView< INumber > *property)
 
void registerProperty (INDI::PropertyView< ISwitch > *property)
 
void registerProperty (INDI::PropertyView< ILight > *property)
 
void registerProperty (INDI::PropertyView< IBLOB > *property)
 
void registerProperty (INDI::Property &property)
 
int removeProperty (const char *name, char *errmsg)
 Remove a property. More...
 
void * getRawProperty (const char *name, INDI_PROPERTY_TYPE type=INDI_UNKNOWN) const
 Return a property and its type given its name. More...
 
Property getProperty (const char *name, INDI_PROPERTY_TYPE type=INDI_UNKNOWN) const
 Return a property and its type given its name. More...
 
Properties getProperties ()
 Return a list of all properties in the device. More...
 
const Properties getProperties () const
 
void addMessage (const std::string &msg)
 Add message to the driver's message queue. More...
 
void checkMessage (XMLEle *root)
 
void doMessage (XMLEle *msg)
 
const std::string & messageQueue (size_t index) const
 
const std::string & lastMessage () const
 
bool isConnected () const
 
void setMediator (INDI::BaseMediator *mediator)
 Set the driver's mediator to receive notification of news devices and updated property values. More...
 
INDI::BaseMediatorgetMediator () const
 
void setDeviceName (const char *dev)
 Set the device name. More...
 
const char * getDeviceName () const
 
bool isDeviceNameMatch (const char *otherName) const
 Check that the device name matches the argument. More...
 
bool isDeviceNameMatch (const std::string &otherName) const
 Check that the device name matches the argument. More...
 
const char * getDriverName () const
 
const char * getDriverExec () const
 
const char * getDriverVersion () const
 
bool buildSkeleton (const char *filename)
 Build driver properties from a skeleton file. More...
 
int buildProp (XMLEle *root, char *errmsg, bool isDynamic=false)
 Build a property given the supplied XML element (defXXX) More...
 
int setValue (XMLEle *root, char *errmsg)
 handle SetXXX commands from client More...
 
int setBLOB (IBLOBVectorProperty *pp, XMLEle *root, char *errmsg)
 Parse and store BLOB in the respective vector. More...
 

Protected Member Functions

virtual IPState updateWeather () override
 updateWeather Update weather conditions from device or service. The function should not change the state of any property in the device as this is handled by Weather. It should only update the raw values. More...
 
virtual bool saveConfigItems (FILE *fp) override
 saveConfigItems Save specific properties in the provide config file handler. Child class usually override this function to save their own properties and the base class saveConfigItems(fp) must be explicitly called by each child class. The Default Device saveConfigItems(fp) only save Debug properties options in the config file. More...
 
- Protected Member Functions inherited from INDI::Weather
virtual void TimerHit () override
 TimerHit Keep calling updateWeather() until it is successful, if it fails upon first connection. More...
 
virtual bool updateLocation (double latitude, double longitude, double elevation)
 Update weather station location. More...
 
void setWeatherConnection (const uint8_t &value)
 setWeatherConnection Set Weather connection mode. Child class should call this in the constructor before Weather registers any connection interfaces More...
 
uint8_t getWeatherConnection () const
 
virtual bool Handshake ()
 perform handshake with device to check communication More...
 
- Protected Member Functions inherited from INDI::DefaultDevice
void setDynamicPropertiesBehavior (bool defineEnabled, bool deleteEnabled)
 setDynamicPropertiesBehavior controls handling of dynamic properties. Dyanmic properties are those generated from an external skeleton XML file. By default all properties, including dynamic properties, are defined to the client in ISGetProperties(). Furthermore, when ┼▒deleteProperty(properyName) is called, the dynamic property is deleted by default, and can only be restored by calling buildSkeleton(filename) again. However, it is sometimes desirable to skip the definition of the dynamic properties on startup and delegate this task to the child class. To control this behavior, set enabled to false. More...
 
virtual bool loadConfig (bool silent=false, const char *property=nullptr)
 Load the last saved configuration file. More...
 
virtual bool saveConfig (bool silent=false, const char *property=nullptr)
 Save the current properties in a configuration file. More...
 
virtual bool purgeConfig ()
 purgeConfig Remove config file from disk. More...
 
virtual bool saveAllConfigItems (FILE *fp)
 saveAllConfigItems Save all the drivers' properties in the configuration file More...
 
virtual bool loadDefaultConfig ()
 Load the default configuration file. More...
 
void setDebug (bool enable)
 Toggle driver debug status A driver can be more verbose if Debug option is enabled by the client. More...
 
void setSimulation (bool enable)
 Toggle driver simulation status A driver can run in simulation mode if Simulation option is enabled by the client. More...
 
virtual void debugTriggered (bool enable)
 Inform driver that the debug option was triggered. This function is called after setDebug is triggered by the client. Reimplement this function if your driver needs to take specific action after debug is enabled/disabled. Otherwise, you can use isDebug() to check if simulation is enabled or disabled. More...
 
virtual void simulationTriggered (bool enable)
 Inform driver that the simulation option was triggered. This function is called after setSimulation is triggered by the client. Reimplement this function if your driver needs to take specific action after simulation is enabled/disabled. Otherwise, you can use isSimulation() to check if simulation is enabled or disabled. More...
 
bool isDebug () const
 
bool isSimulation () const
 
void registerConnection (Connection::Interface *newConnection)
 registerConnection Add new connection plugin to the existing connection pool. The connection type shall be defined to the client in ISGetProperties() More...
 
bool unRegisterConnection (Connection::Interface *existingConnection)
 unRegisterConnection Remove connection from existing pool More...
 
Connection::InterfacegetActiveConnection ()
 
void setActiveConnection (Connection::Interface *existingConnection)
 setActiveConnection Switch the active connection to the passed connection plugin More...
 
void setDefaultPollingPeriod (uint32_t msec)
 setDefaultPollingPeriod Change the default polling period to call TimerHit() function in the driver. More...
 
void setPollingPeriodRange (uint32_t minimum, uint32_t maximum)
 setPollingPeriodRange Set the range permitted by the polling range in milliseconds More...
 
uint32_t getPollingPeriod () const
 getPollingPeriod Return the polling period. More...
 
void setCurrentPollingPeriod (uint32_t msec)
 setCurrentPollingPeriod Change the current polling period to call TimerHit() function in the driver. More...
 
uint32_t getCurrentPollingPeriod () const
 getCurrentPollingPeriod Return the current polling period. More...
 
uint32_t & refCurrentPollingPeriod () __attribute__((deprecated))
 
uint32_t refCurrentPollingPeriod () const __attribute__((deprecated))
 
bool isConfigLoading () const
 isConfigLoading Check if driver configuration is currently in the process of getting loaded. More...
 
bool isInitializationComplete () const
 isInitializationComplete Check if driver initialization is complete. More...
 
void syncDriverInfo ()
 syncDriverInfo sends the current driver information to the client. More...
 
 DefaultDevice (DefaultDevicePrivate &dd)
 
- Protected Member Functions inherited from INDI::BaseDevice
 BaseDevice (BaseDevicePrivate &dd)
 
- Protected Member Functions inherited from INDI::WeatherInterface
 WeatherInterface (DefaultDevice *defaultDevice)
 
virtual ~WeatherInterface ()
 
void initProperties (const char *statusGroup, const char *paramsGroup)
 Initilize focuser properties. It is recommended to call this function within initProperties() of your primary device. More...
 
bool updateProperties ()
 updateProperties Define or Delete Rotator properties based on the connection status of the base device More...
 
bool processNumber (const char *dev, const char *name, double values[], char *names[], int n)
 Process focus number properties. More...
 
void addParameter (std::string name, std::string label, double numMinOk, double numMaxOk, double percWarning)
 addParameter Add a physical weather measurable parameter to the weather driver. The weather value has three zones: More...
 
bool setCriticalParameter (std::string param)
 setCriticalParameter Set parameter that is considered critical to the operation of the observatory. The parameter state can affect the overall weather driver state which signals the client to take appropriate action depending on the severity of the state. More...
 
void setParameterValue (std::string name, double value)
 setParameterValue Update weather parameter value More...
 
IPState checkParameterState (const std::string &param) const
 checkParameterState Checks the given parameter against the defined bounds More...
 
IPState checkParameterState (const INumber &parameter) const
 
bool syncCriticalParameters ()
 updateWeatherState Send update weather state to client More...
 

Additional Inherited Members

- Public Types inherited from INDI::Weather
enum  WeatherLocation { LOCATION_LATITUDE, LOCATION_LONGITUDE, LOCATION_ELEVATION }
 
enum  { CONNECTION_NONE = 1 << 0, CONNECTION_SERIAL = 1 << 1, CONNECTION_TCP = 1 << 2 }
 
- Public Types inherited from INDI::BaseDevice
enum  INDI_ERROR { INDI_DEVICE_NOT_FOUND = -1, INDI_PROPERTY_INVALID = -2, INDI_PROPERTY_DUPLICATED = -3, INDI_DISPATCH_ERROR = -4 }
 
enum  { INDI_ENABLED, INDI_DISABLED }
 
enum  DRIVER_INTERFACE {
  GENERAL_INTERFACE = 0, TELESCOPE_INTERFACE = (1 << 0), CCD_INTERFACE = (1 << 1), GUIDER_INTERFACE = (1 << 2),
  FOCUSER_INTERFACE = (1 << 3), FILTER_INTERFACE = (1 << 4), DOME_INTERFACE = (1 << 5), GPS_INTERFACE = (1 << 6),
  WEATHER_INTERFACE = (1 << 7), AO_INTERFACE = (1 << 8), DUSTCAP_INTERFACE = (1 << 9), LIGHTBOX_INTERFACE = (1 << 10),
  DETECTOR_INTERFACE = (1 << 11), ROTATOR_INTERFACE = (1 << 12), SPECTROGRAPH_INTERFACE = (1 << 13), CORRELATOR_INTERFACE = (1 << 14),
  AUX_INTERFACE = (1 << 15), SENSOR_INTERFACE = SPECTROGRAPH_INTERFACE | DETECTOR_INTERFACE | CORRELATOR_INTERFACE
}
 The DRIVER_INTERFACE enum defines the class of devices the driver implements. A driver may implement one or more interfaces. More...
 
typedef INDI::Properties Properties
 
- Public Attributes inherited from INDI::Weather
enum INDI::Weather:: { ... }  WeatherConnection
 
- Protected Attributes inherited from INDI::Weather
INumberVectorProperty LocationNP
 
INumber LocationN [3]
 
ITextVectorProperty ActiveDeviceTP
 
IText ActiveDeviceT [1] {}
 
INumber UpdatePeriodN [1]
 
INumberVectorProperty UpdatePeriodNP
 
ISwitch RefreshS [1]
 
ISwitchVectorProperty RefreshSP
 
ISwitch OverrideS [1]
 
ISwitchVectorProperty OverrideSP
 
Connection::SerialserialConnection {nullptr}
 
Connection::TCPtcpConnection {nullptr}
 
int PortFD = -1
 
int updateTimerID { -1 }
 
- Protected Attributes inherited from INDI::BaseDevice
std::shared_ptr< BaseDevicePrivated_ptr
 
- Protected Attributes inherited from INDI::WeatherInterface
INumberParametersN {nullptr}
 
INumberVectorProperty ParametersNP
 
INumberVectorPropertyParametersRangeNP {nullptr}
 
uint8_t nRanges {0}
 
ILightcritialParametersL {nullptr}
 
ILightVectorProperty critialParametersLP
 

Detailed Description

Definition at line 29 of file weathersimulator.h.

Constructor & Destructor Documentation

◆ WeatherSimulator()

WeatherSimulator::WeatherSimulator ( )

Definition at line 33 of file weathersimulator.cpp.

Member Function Documentation

◆ Connect()

bool WeatherSimulator::Connect ( )
overridevirtual

Connect to the device. INDI::DefaultDevice implementation connects to appropriate connection interface (Serial or TCP) governed by connectionMode. If connection is successful, it proceed to call Handshake() function to ensure communication with device is successful. For other communication interface, override the method in the child class implementation.

Returns
True if connection is successful, false otherwise

Reimplemented from INDI::DefaultDevice.

Definition at line 45 of file weathersimulator.cpp.

◆ Disconnect()

bool WeatherSimulator::Disconnect ( )
overridevirtual

Disconnect from device.

Returns
True if successful, false otherwise

Reimplemented from INDI::DefaultDevice.

Definition at line 50 of file weathersimulator.cpp.

◆ getDefaultName()

const char * WeatherSimulator::getDefaultName ( )
overridevirtual
Returns
Default name of the device.

Implements INDI::DefaultDevice.

Definition at line 40 of file weathersimulator.cpp.

◆ initProperties()

bool WeatherSimulator::initProperties ( )
overridevirtual

Initilize properties initial state and value. The child class must implement this function.

Returns
True if initilization is successful, false otherwise.

Reimplemented from INDI::Weather.

Definition at line 55 of file weathersimulator.cpp.

◆ ISNewNumber()

bool WeatherSimulator::ISNewNumber ( const char *  dev,
const char *  name,
double  values[],
char *  names[],
int  n 
)
overridevirtual

Process the client newNumber command.

Note
This function is called by the INDI framework, do not call it directly.
Returns
True if any property was successfully processed, false otherwise.

Reimplemented from INDI::Weather.

Definition at line 105 of file weathersimulator.cpp.

◆ saveConfigItems()

bool WeatherSimulator::saveConfigItems ( FILE *  fp)
overrideprotectedvirtual

saveConfigItems Save specific properties in the provide config file handler. Child class usually override this function to save their own properties and the base class saveConfigItems(fp) must be explicitly called by each child class. The Default Device saveConfigItems(fp) only save Debug properties options in the config file.

Parameters
fpPointer to config file handler
Returns
True if successful, false otherwise.

Reimplemented from INDI::Weather.

Definition at line 122 of file weathersimulator.cpp.

◆ updateProperties()

bool WeatherSimulator::updateProperties ( )
overridevirtual

updateProperties is called whenever there is a change in the CONNECTION status of the driver. This will enable the driver to react to changes of switching ON/OFF a device. For example, a driver may only define a set of properties after a device is connected, but not before.

Returns
True if update is successful, false otherwise.

Reimplemented from INDI::Weather.

Definition at line 82 of file weathersimulator.cpp.

◆ updateWeather()

IPState WeatherSimulator::updateWeather ( )
overrideprotectedvirtual

updateWeather Update weather conditions from device or service. The function should not change the state of any property in the device as this is handled by Weather. It should only update the raw values.

Returns
Return overall state. The state should be IPS_OK if data is valid. IPS_BUSY if weather update is in progress. IPS_ALERT is there is an error. The clients will only accept values with IPS_OK state.

Reimplemented from INDI::WeatherInterface.

Definition at line 94 of file weathersimulator.cpp.


The documentation for this class was generated from the following files: