Instrument Neutral Distributed Interface INDI  2.0.2
simpleskeleton.h
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1 /*
2  Tutorial Four
3  Copyright (C) 2010 Jasem Mutlaq (mutlaqja@ikarustech.com)
4 
5  This library is free software; you can redistribute it and/or
6  modify it under the terms of the GNU Lesser General Public
7  License as published by the Free Software Foundation; either
8  version 2.1 of the License, or (at your option) any later version.
9 
10  This library is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  Lesser General Public License for more details.
14 
15  You should have received a copy of the GNU Lesser General Public
16  License along with this library; if not, write to the Free Software
17  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18 
19 */
20 
21 #pragma once
22 
33 #include <defaultdevice.h>
34 
36 {
37  public:
38  SimpleSkeleton() = default;
39 
40  protected:
41  // General device functions
42  bool Connect() override;
43  bool Disconnect() override;
44  const char *getDefaultName() override;
45  bool initProperties() override;
46 
47  void ISGetProperties(const char *dev) override;
48 };
Class to provide extended functionality for devices in addition to the functionality provided by INDI...
bool initProperties() override
Initilize properties initial state and value. The child class must implement this function.
bool Connect() override
Connect to the device. INDI::DefaultDevice implementation connects to appropriate connection interfac...
SimpleSkeleton()=default
const char * getDefaultName() override
bool Disconnect() override
Disconnect from device.
void ISGetProperties(const char *dev) override
define the driver's properties to the client. Usually, only a minimum set of properties are defined t...