DerPit wrote: I'd rather think there was something left in your kstars/build folder. I always build out-of-tree in a new created folder to make sure cmake doesn't use old cached info...
As for slewing: Yes, it solves (fast!), then slews (to the correct target ), but then runs the simulator CCD, and tries to verify - which fails. Then the 'Load & Slew' button stays disabled. So I first have to click some other location in the star map, 'goto' there, and only then I can try another image for solving....
Gets tiring after a while
There was nothing left in my kstars/build folder when it failed, because I had deleted them before. Still, it threw the same error on three attempts to build kstars again. Only AFTER I reinstalled Stellar Solver would kstars compile again. Weird. I'll see what happens next time.
As for the loading and slewing: Works fine here and the simulator then correctly solves the target as well at my end: