Thanks Hy!
I did just pull the latest git, which has that change in indeed. And rendering is normal again now :)
I even tried to understand what is going on in that routine, but eventually gave up. Too little knowledge of C++ and the internal kstars layout. So I better restrict my contributions to finding errors, and let the masters fix them :lol:
But as I always create RPM packages when compiling I can easily switch them if they 'misbehave' :D

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