Mark Copper replied to the topic 'optimizing plate solver' in the forum. 3 years ago

Here is a plate solve from last night, start and finish, with Vega as target.
   drive.google.com/file/d/1srApvSVSOMpSmFh...SWZ/view?usp=sharing
   drive.google.com/file/d/1EUJQm-UtZ_oHj7X...AT-/view?usp=sharing

Solving was again on the order of 50-60 seconds per frame. These are the options I used:
   drive.google.com/file/d/1elON7vnWqCWEExg...5Ud/view?usp=sharing

Note that I trimmed the area when I captured an image but neglected to do reflect that in the scaling options. I don't know if that had a deleterious effect.

Also, I ran solve-field on the remote computer, blind, without any options at all. Although I didn't record how long it took to solve, it was quite rapid. So I wonder if running the solver remotely created some kind of bottleneck.

There also seemed to be a problem with solving to coordinates for which Ekos had no object. Thus, for example, I tried solving to a star dimmer than 8.4, but the solver solved to a near by brighter star. But I'll investigate further and post separately if it continues to be a problem.

Thanks for reading.

 

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