But as of right now I need to make some updates to it based on the introduction of StellarSolver.
Right now I’m really focused on getting the StellarSolver all ready for the 3.5.0 release. It is a truly huge change that should fix all of the plate solving issues on Mac and Windows while at the same time making blind solves incredibly fast. But it is a lot of work. I have been working on it since February and I’ve been doing the integration work this October.
I will update the build script soon, And with that release a preliminary DMG. But I am trying to get all this worked out first.