AH yes that too. it should just become 2nd nature, but not if they're a new puzzle each time = )
After some thought. It really seems like a great idea to add some small icons/tabs on the side edge of the software hand control.
Since that is always there. And the mounts control is there. Clicking a "dome" button should change the display to dome controls.
(CW CCW SHUTTER UP, DOWN) maybe a slave/unslave check box.
Click mount and it restores to the normal mount hange control.
Click "CAP" and it changes to open / close cap.
hmm that would work, but seems silly to have to cilck to dome, click to cap. The mount needs a lot of info and buttons.
Maybe a "other devices" button that changes the hand control to (all other devices).
A different hand control layout that has at top.
CAP - open / close
DOME (open/close) rotate CC CW [ X ] Slave
FOCUS IN / OUT - step size - AUTO FOCUS?
ROTATOR (rotate to position [ 345 ] or just a CC CCW click button of 10 degree's per click?
Camera - exposure time / gain?
I think all the devices could be on an alternate HC page that toggles from mount HC to / all other devices HC - toggle.
Since Kstars is always there - and the hand control is always there... really that is all we'd need to have access too once configuration is done. It would really clean up the interface and reduce all the hunting.
(I use to be a paid alpha/beta tester for Activion 25 years ago. They seeked me out - from a review I wrote as I noted things that no one else did). Being a artist/photographer (retired) I visualize operations/changes easily if if I'm actually doing them. So I have a good mind for interfaces and gameplay. I think visually. (Means I'm not good at non visual things!)